AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games Performance in Poland, Q3 2022
Review of the top 5 Three Kingdoms games in Poland for Q3 2022, featuring weekly trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Three Kingdoms games on the unified platform in Poland showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game:
Dynasty Legends 2, published by HK TAIHE INTERACTIVE LIMITED, saw a significant rise in weekly revenue, reaching up to $334 in mid-August before dipping to $103 by the end of September. Weekly downloads peaked at 341 in early July but dwindled to zero by the end of the quarter. Active users also saw a decline from 420 in mid-July to 83 by the end of September.
GuanYu Idle, by mobirix, experienced an initial revenue spike, peaking at $849 in the week of July 18, but decreased steadily to $14 by the end of September. Downloads started to appear from late August, reaching a high of 23 in mid-September before dropping to 6 in the last week of the quarter.
Dynasty Heroes: Samkok Legend, from Forever Entertainment Limited, showed a fluctuating revenue pattern with a peak of $90 in mid-July and a notable rise to $60 in mid-September. Downloads were sporadic, with a peak of 9 in the last week of September.
Dynasty Origins: Conquest, published by Yoozoo (Singapore) Pte. Ltd, had a modest revenue performance. The highest weekly revenue was $102 at the end of June, with a general decline to $23 by the end of September. There were no downloads reported throughout the quarter.
Three Kingdoms: Art of War, by ZBJoy Games, maintained consistent weekly revenue with minor fluctuations, peaking at $42 in mid-July. Weekly downloads were stable, averaging around 12, while active users showed a slight decrease from 34 in late June to 28 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.